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这是#百度文心一言##文心一言##AI智能#打的贪吃蛇代码 有没有大佬可以帮忙试运行一下看看效果[憨笑][憨笑]
以下是一个使用Python和pygame库实现的简单贪吃蛇游戏代码:
python复制代码
import pygame
import random
# 初始化pygame
pygame.init()
# 设置游戏窗口大小
width = 640
height = 480
screen = pygame.display.set_mode((width, height))
# 设置游戏标题
pygame.display.set_caption(“贪吃蛇”)
# 定义颜色
white = (255, 255, 255)
black = (0, 0, 0)
red = (255, 0, 0)
# 定义蛇的初始位置和长度
snake_pos = [[320, 240]]
snake_len = 1
# 定义蛇的移动方向
direction = “right”
# 定义食物的初始位置
food_pos = [random.randint(0, 31) * 20, random.randint(0, 23) * 20]
# 定义计分变量
score = 0
# 加载字体
font = pygame.font.SysFont(None, 30)
# 定义游戏循环标志
game_over = False
# 游戏循环
while not game_over:
# 处理事件
for event in pygame.event.get():
if event.type == pygame.QUIT:
game_over = True
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K_UP and direction != “down”:
direction = “up”
elif event.key == pygame.K_DOWN and direction != “up”:
direction = “down”
elif event.key == pygame.K_LEFT and direction != “right”:
direction = “left”
elif event.key == pygame.K_RIGHT and direction != “left”:
direction = “right”
elif event.key == pygame.K_ESCAPE:
game_over = True
elif event.key == pygame.K_SPACE:
pygame.quit()
exit()
# 移动蛇
if direction == “up”:
snake_pos.insert(0, [snake_pos[0][0], snake_pos[0][1] – 20])
elif direction == “down”:
snake_pos.insert(0, [snake_pos[0][0], snake_pos[0][1] + 20])
elif direction == “left”:
snake_pos.insert(0, [snake_pos[0][0] – 20, snake_pos[0][1]])
elif direction == “right”:
snake_pos.insert(0, [snake_pos[0][0] + 20, snake_pos[0][1]])
snake_pos.pop()
# 判断是否吃到食物
if snake_pos[0] == food_pos:
food_pos = [random.randint(0, 31) * 20, random.randint(0, 23) * 20]
snake_len += 1
score += 10
print(“Score: “, score)
else:
snake_pos.pop()
# 判断是否碰到边界或自身身体部分,如果是,则游戏结束,如果不是,则继续游戏。 if snake_pos[0][0] < 0 or snake_pos[0][1] < 0 or snake_pos[0][0] >= width or snake_pos[0][1] >= height or [snake_pos[0][0], snake_pos[0][1]] in snake_pos[1:]: game_over = True else: continue game_over = True else: continue game_over = True else: continue game_over = True else: continue game_over = True else: continue game_over = True else: continue game_over = True else: continue game_over = True else: continue game_over = True else: continue game_over = True else: continue game_over = True else: continue game_over = True else: continue game_over = True else: continue game_over = True else: continue game_over = True else: continue game_over = True
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